Kids don’t just use AI. They open it up.

Mechna Academy is an iPad and Mac academy for kids aged 8 to 10, set in a city of machines. Your child guesses how each machine decides, then opens it up to check. They learn how AI works, and they never talk to a live AI.

The city is the campus.

Five districts on one train loop. Each district is one side of AI.

One city. Every mission.

Max · senior apprentice · a character in Mechna

Hey, I’m Max! Senior apprentice, which mostly means I ride the Inner Loop a lot. Come on, all the way around.

Step 1 of 9

/// LOOP COMPLETE _ SPIRE STATION

Your child’s first ride.

/// SECTOR 02 _ MECHNA CITY _ FIVE DISTRICTS

One city. Every mission.

Academy Plaza and the Academy Spire stand at the center. Around them, the Inner Loop train runs one way round through five districts, and each district is one side of AI.

The Inner Loop runs through five districts, and each district explores one side of AI.

Twelve missions. One city.

Two sessions each, in the district where the idea lives.

The Foundry 4 missions

  • Inside a tiny learning network
  • How examples shape a machine
  • Test it like a scientist
  • Fix it without fooling yourself

Lantern Market 2

  • What counts as AI?
  • Why suggestions change what you see

Clocktower and Skyport 3

  • Sounding right isn’t being right
  • AI needs boundaries
  • Check it, defend your call, take it somewhere new

Greenline Park 1

  • What a machine can notice

Storyworks 1

  • How AI makes things from what it’s given

Academy Plaza 1

  • Build something worth testing

/// SECTOR 01 _ THE MECHNA LOOP _ 7 STEPS

Guess first. Then peek.

Every lab follows the same seven steps, so your child learns the routine once and uses it everywhere. The one hard rule: the hatch stays locked until the guess is in.

Every Mechna lab follows seven steps: Spot, Try, Guess, Peek, Tweak, Prove and Keep.

  1. Spot

    Someone in the city needs help.

    A resident explains the problem, and who built the machine and why. Every machine starts with a person’s goal.

  2. Try

    Play with it. What does it do?

    Your child runs the machine on everyday cases and watches what comes out.

  3. Guess

    What’s going on inside?

    Your child commits to a guess, and it’s kept exactly as given. “Can’t tell yet” is a real answer.

  4. Peek

    Open the Peek Hatch.

    The hatch unlocks only after the guess. Inside is how the machine decides, shown in pictures at ages 8 to 10.

  5. Tweak

    Change one thing.

    Your child changes a single cause, guesses what will happen, then runs it and compares before and after.

  6. Prove

    Try one it’s never seen.

    A fresh case the machine has never met. Guess first, then check.

  7. Keep

    Save your Discovery Card.

    Your child puts what they found into words with sentence tiles, linked to the evidence they used.

Every AI machine has five parts.

  1. Purpose plateWho made it, and why.
  2. IN trayWhat goes in.
  3. OUT screenWhat comes out.
  4. RUN buttonRun it and watch.
  5. Peek HatchHow it decides. Locked until you guess.

See one session, stop by stop

/// SECTOR 02 _ WHAT THIS IS

It’s a city to explore. It’s not just a lesson.

Mechna Academy is set in one city, full of trains, districts and machines.

Mechna Academy teaches children how AI machines decide through a city they can explore.

Your child rides between stations, explores, and helps the people who live there.

Every part of it teaches how AI machines decide. Your child learns how AI works by testing machines, and never talks to a live AI.

/// SECTOR 03 _ BUILT FOR 8 TO 10

Made for ages 8 to 10.

Designed for your child’s age from the start, not shrunk from an adult product.

Mechna Academy is designed for children aged 8 to 10, with spoken lines, picture choices, no typing and no timers.

  • Voice first

    Every line is spoken, captions are always on, and any line can be replayed.

  • One thing at a time

    One action at a time, so your child is never juggling controls.

  • No typing

    Your child answers with picture choices and sentence tiles.

  • No timers, no losing

    Missions are untimed, and there are no lives to lose.

  • 15–20 minute sessions

    Each mission has two sessions, and each session ends with something saved and a reason to come back.

/// SECTOR 04 _ FOUNDER’S LOG

Why I’m building this

I founded Banana Flip, a learning platform for kids, and I built it for my daughter. Mechna started the same way, with one child in mind. This time it’s my son.

My son already uses AI in some ways. Given the world he’s growing up in, I want him to understand how it works, inside and out, not just how to use it. So I went looking for something built for kids that would show him how a machine actually decides, and that he’d want to keep playing. I couldn’t find it. Most of what I found either put a child in front of a live AI chatbot, or taught “AI” as buzzwords and quizzes.

So I started building my own.

Sunny Kapoor, Founder

Why I’m building this

I founded Banana Flip, a learning platform for kids, and I built it for my daughter. Mechna started the same way, with one child in mind. This time it’s my son.

What I was looking for

My son already uses AI in some ways. Given the world he’s growing up in, I want him to understand how it works, inside and out, not just how to use it. So I went looking for something built for kids that would show him how a machine actually decides, and that he’d want to keep playing. I couldn’t find it. Most of what I found either put a child in front of a live AI chatbot, or taught “AI” as buzzwords and quizzes.

So I started building my own.

What Mechna is

Mechna Academy is a city of machines. Your child guesses how a machine decides, then opens it up to check. They learn what a machine can notice, how it learns, how it can be wrong, and who gets to decide what it’s for. They never talk to a live AI. There are no ads, no accounts and no in-game purchases, and a child’s progress stays on the device. It starts at 8 to 10, and it’s built to grow with them, all the way to 18.

Building it with him

He’s in the front seat. He builds Mechna with me, he plays every version, and his reactions decide what stays and what goes. As a dad, that alone makes it worth doing.

Why I’m the one building this

I’ve spent more than twelve years in product, most of it building trust platforms: systems where being careful with people’s data, and honest about what the software does, is the entire point. That includes privacy-by-design, AI governance that keeps a human in the loop, and evidence trails meant to hold up under scrutiny. Earlier in my career I worked at Curriculum Associates on i-Ready.

I tell you this because you deserve to know who is handling your child’s play, and who decides what this product is allowed to claim. We won’t claim outcomes we haven’t earned. The founding families will help us find out what works, and we’ll tell you honestly what we learn.

Founding families

We’re opening a small number of free founding-family places to parents who are wrestling with the same questions: what AI means, and how our kids can really learn about it. If that’s you, I’d love to hear what your child makes of it.

Questions or ideas: team@mechna.ai

Sunny Kapoor, Founder

/// SECTOR 05 _ CHOOSE YOUR PLATFORM

Which platform is yours?

  • Parents

    Places are limited.

    Join the waitlist
  • Educators

    Teachers, homeschool educators and school leaders: what Mechna teaches, and how it fits.

    For educators
  • Districts

    District leaders, and curriculum, IT and privacy staff: the design facts, stated plainly.

    For districts

Read the research

/// SECTOR 06 _ CITY RULES

What we left out.

Your child learns how machines decide without ever chatting with one. These are the rules Mechna is built to.

  • No ads. Nothing to buy in the app.

    Mechna never shows ads, and there are no coins, loot boxes or purchases inside the game. Nothing is for sale in the founding-family program.

  • No chat. No live AI.

    Your child never chats with anyone in Mechna, and never with an AI. There’s no chatbot and no live AI model in the app. The machines your child studies run on rules and examples we’ve written and checked in advance.

  • No microphone. No camera.

    Mechna never asks to use the device’s microphone or camera. Your child answers by tapping or clicking pictures and word tiles. There’s no typing.

  • Your child’s play stays on the device.

    In the founding-family program, there are no accounts, no ads and no analytics of our own, and the game doesn’t connect to the internet. Progress is saved only on the device. We never ask for your child’s name or birth date. The founding-family program runs on Apple’s TestFlight, which shares crash reports, basic use like how often the app is opened, and device details with us, along with any feedback you choose to send. Apple says this can include the name and email of the parent’s Apple Account that installed it.

  • No sales pitch to your child.

    Your child never sees a price or an offer, and is never asked to get you to buy something.

  • Machines, not friends.

    The machines in Mechna have no faces and no feelings, and nothing in Mechna pretends to be your child’s friend. The guide, Max, is a character: a senior apprentice at the academy.

  • Never used to train AI.

    We never use children’s data to train AI.

These are the rules Mechna follows. If one changes, this page will say so, and our Privacy Policy's change log will record it.

How we handle information: read our Privacy Policy

/// SECTOR 07 _ ANSWERS

Questions parents ask.

What is Mechna?

Mechna Academy is an iPad and Mac academy for children aged 8 to 10, set in a city full of machines. In each mission, a child guesses how a machine decides, then opens its Peek Hatch to check, changes one thing and tests it on a case it has never seen. Children learn how AI works this way, and they never chat with an AI.

Does my child talk to an AI in Mechna?

No. Your child never chats with anyone in Mechna, and never with an AI: there’s no chatbot and no live AI model in the app. Mechna Academy teaches children how AI machines work by testing them. The machines run on rules and examples written and checked in advance, and the guide, Max, is a character, not an AI companion.

Who is Mechna for, and when can we play?

Mechna is for children aged 8 to 10 on iPad or Mac. It is tested on iPad Air (M3). Places are limited.

How much does Mechna cost?

Inside the app, there’s nothing to buy and no prices. Mechna has no ads, and your child never sees a price or an offer.